Contribution Points

 The Devnagri project has entered its second year, marking a significant milestone. Over the past year, we have successfully garnered a substantial number of members within our group. As we embark on this new phase, our focus is on enhancing the features of our system to further engage our growing community.


We've observed that while our active gameplay side is contributing significantly to our success, there is a need for greater participation from our members. Despite enjoying the benefits of the active gameplay side, some individuals remain passive participants, seldom interacting with our group. Unfortunately, this group tends to voice complaints about recent changes without actively engaging with the community.


Our project boasts a robust economy and swift return on investment (ROI) for those actively involved in gameplay. However, fostering a sense of community and encouraging active participation is crucial for sustaining and expanding our success.


To address this, we are introducing a contribution point system, inspired by typical social media platform campaigns. Active gameplay enthusiasts can earn contribution points, thereby optimizing their earnings. This system aims to differentiate between active and inactive players.


Participants are required to join our social media platforms and accumulate 100 contribution points per week. Failure to achieve this target will result in a 1% tax on the production of the active gameplay side, currently comprising trees and bushes.


Moreover, players who exceed the 100-point threshold in a week can carry forward the extra points to the following week. Additionally, participants can utilize carbon credit points as contribution points, with a simple conversion rate of 1 carbon credit point equal to 1 contribution point.


We believe that implementing these measures will not only empower our system but also contribute to the overall improvement of project awareness. For any clarifications or queries regarding the aforementioned changes, please feel free to reach out in our project gameroom.

Comments

  1. Really good plan to make the game more active.

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