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Showing posts from August, 2023

Carbon credit points system details

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One of our player gman asking some more details about carbon credit points so i need to explain it more deeper  Currently we giving carbon credit to clan balance and it only have clan tool buying utility.  But in future its a important thing of our system so more usecase coming in future  We need to add carbon credit points to players account. When clan need carbon credit then 10 % tax cut from carbon credit points. For example if someone sending 10 carbon credit points into clan balance then 9 carbon credit points add in clan balance. 10% tax useful in system economy.  Some of utility of carbon credit points.  Its a required blend ingredients of all things which produce carbon or other green house gases. And harm environment.  More powerful utility coming in future when we open crops and other good useful tree or building Thanks for reading our blog.  

CURRENT TREE RESULT EXPLANTION - JULY 2023

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  This is the first month of our tree experiment. We're looking at the outcomes of our special digital trees that people can play with (like a game).  These trees can earn rewards for their owners. Right now, we have some trees that are actively growing and being taken care of.  The results we see depend on the weather and how well the tree owners are taking care of them. The outcomes can be good or not so good. Think of it like the rainy season in Devnagri. The current results show that some trees are getting bigger, some are getting smaller because of things like rain washing away the soil, and there's a small chance (1%) that a tree might not survive. Sometimes, there might be no change at all, which means the tree and its surroundings stay the same. If we see the soil being washed away (1% chance), it's like a piece of land near the tree disappears.  This could be a problem if someone wants to plant a new tree there or build something. In that case, our group (clan) nee